GotGame Daily News Update: The War Z Butthurts Redditors, Star Wars News, And More
(The GotGame Daily News Update will come back to it’s regular daily schedule next week when I don’t have finals!)
Welcome to the GotGame Daily News Update. Today is December 18th, 2012
Star Wars News
The War Z Outcries
But first a few quick news bytes.
Disney Interactive will be unveiling Disney Infinity, a new gaming iniative, on the 15th of next month. Disney/Pixar CCO John Lasseter will be speaking.
After the huge success with the Humble Indie Bundle, THQ is considering on also developing games for Linux.
Minecraft: The Story of Mojang will be coming to XBOX Live on December 22nd. Coincidence?
and finally CEO of Activision Blizzard, Bobby Kotick, says that there won’t be a Call of Duty movie since it could “taint the brand”. There’s already a Call of Duty movie out there though Mr. Kotick. It’s called “every single modern war movie ever made”.
And now back to your regularly scheduled news cast.
It’s been quite some time since a good Star Wars game was released. Most people would argue that this was when Knights of the Old Republic 1 and 2 were released, and I would have to agree with them. Speaking in an interview with Kotaku, Feargus Urquhart, CEO of Obsidian Entertainment, said that he wanted Knights of the Old Republic III on next generation consoles. Let’s keep our fingers crossed gamers.
Resident Evil 6 has a new DLC out that adds three new modes to the XBOX 360 version. Predator, Survivors, and Onslaught. All of which can be bought in a bundle for 720 MS Points or separately for 320 MS Points each. Predator has up to six players challenging Ustanak in a contest of who can get the highest score. To win, each player must take control of the B.O.W. at least once for a round. Survivor is a deathmatch mode with 2-6 players competing, but with a twist. Killed players take control of a B.O.W. and must kill another player before being able to respawn in human form. What probably should have been called Survivor is the Onslaught mode. In Onslaught, two players must survive and are given rewards in the form of more enemies spawning in the opponent’s arena. The catch is that you have to execute a combo chain successfully.
Gamers are in an uproar today over the release of The War Z, Hammerpoint Interactive’s Survival Horror MMO. One redditor took to the interwebz and voiced how he felt cheated by the developers. It seems that Hammerpoint didn’t deliver on all of the features. The redditor claims that there is one map currently in the game, no skills that can be used, no hardcore mode, amongst other things. Kotaku reached out to general manager Sergey Titov of Hammperpoint about the outcries and Titov says that the people complaining about the game are a “minority”. He also went on to explain about the missing features, which you can read about below.
On the game not being listed as Alpha or Beta: “Because it’s not an Alpha or Beta. We’ve launched ‘Foundation Release’ for Steam on Monday (see attached press release).”
On the missing hardcore mode: “There’s a hardcore mode that you can select when you launch the game, yet most of the players are not using it. Single biggest difference between Normal and Hardcore is that once you die in Hardcore, your character won’t be revived and will be lost (permadeath).”
On the lack of promised private servers or skills: “We’re updating our Steam page to provide more information on this, but basically both features are coming soon.
“First thing players will get is private server rentals. They’ll be able to rent both public and private (password-protected) servers – both Gameworld (ie Colorado map) and Strongholds (smaller maps that basically allow them to use those servers as “home base”).
“Our plan was to launch server rentals around the end of December-early January and we’re still on track to do that.
“And we’re testing skills right now with small select group of players. As soon as everyone is satisfied with balance and design, we’ll push it public. I honestly can’t give a solid timeframe for this to happen, since it largely depends on how our player community reacts on our initial version of the skill tree.”
On Reddit’s claim that there’s only one map, and that it’s 72km: “The Colorado map, our first map to be released, is over 100 square kilometers.”
On the max server limit being 50 rather than the promised 100: “I don’t see ‘LIE’ in saying ‘up to 100 players per sever’ and having the current limit at 50 players. We’ve just lowered the number of players per map down from 70 based on requests and votes from our players. Ie – we’ve had 70 players per server – which was what we felt was the ‘comfort level’ for this map, but when we asked our players about it, the majority voted for 50 slots per server. So we did exactly what our community and our players asked us for.”
Finally dear listeners, a small bit of Star Wars: The Old Republic news. The MMO will be getting it’s first expansion, which will only be available for download. Rise of the Hutt Cartel will release in Spring, raising the level cap to 55 and add more story-based content, new items, powers, and abilities. It will also take place on Makeb. If you are subscribed to the game the expansion will set you back $10, while non-subscribers have to pay $19.99. Pre-ordering will gain you access to the expansion five days before it is released to the public.
That’s it for the GotGame Daily News Update. Thanks for listening!