The Gears of War franchise is one of the few console-exclusive gems the 360 has to offer but has carried a huge number of series devotees from the first game. The newest game, Gears of War: Judgment will make many changes to the establishment, most notable as of late is the addition of a new free-for-all multiplayer mode. Cliff Bleszinski dropped more info about this mode at PAX.
Though they haven’t given information about any more multiplayer modes than the initial two (Overrun and Free-for-All), the Judgment team has been focusing heavily on developing free-for-all. “You ask your average gamer what they want to do when they get online, and they say ‘We wanna shoot some s**t,” Cliff said in an interview with IGN. By including a free-for-all mode, players will be able to respawn more often and really enjoy the game, occasionally having the ability to get the jump on more experienced players instead of getting killed early in a team match and waiting for the round to end.
The team at Epic Games has also made other changes to the Gears of War framework that make it a little more like other popular multiplayer shooters. There is now blind grenade throwing, as well as weapon quick-swapping. “I didn’t want to do it initially…but then we tried it and I was like, ‘Ooh, this feels good,” Cliff said. They’ve also specially designed maps for each game mode instead of using maps globally for each mode.
To check out the full interview, you can click the link here. Gears of War: Judgment releases March 19, 2013.