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Awesomenauts: Better on PC

by on September 1, 2012
 

A short time ago, I was given a review code for the PC version of Awesomenauts.

However, I really didn’t find ways to add to the review that Sean Garmer wrote. The game’s still a great MOBA, and definitely needs to be checked out by PC owners.

Instead, I want to focus on the main reason to check out the title on PC: updates. Within a week of release, Ronimo announced the release of a PC-exclusive character, Gnaw, which was available shortly after.

However, this probably won’t be the exception but more the norm with this version. Unlike on 360 and PS3, where updates can sometime takes weeks for clearance, the Steam updates move relatively quickly. Additionally, they don’t have to worry about being forced to make extra characters, levels and more paid DLC, but can make it free if they wanted.

Take, for example, Patch 1.4, seen above. The patch will be free this week for PC players and will add some skill balances for some characters. On Steam, this can be a quick free update available to everyone. On consoles, however, it would cost Ronimo to have Microsoft certify the patch and release it. So, you’re more likely to see a longer wait to put more patches into one big patch, if the consoles ever get the patch at all.

Besides this, the versions play identical to each other. I definitely recommend picking the game up, as it’s a great title that’s a fun time waster, yet matches don’t last nearly as long as they can in other MOBAs like League of Legends. However, if you’ve never checked it out before, I have to recommend the PC version over console just so you can get more updates quicker.

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