Many people feel that Cloud gaming will soon be the future of the industry, but clearly Cloud gaming is not without its hardships. On Live’s recent struggles have been well documented. According to the Mercury News and Joel Weinberg, CEO of Insolvency Services Group, who is helping On Live deal with their situation, the company had between 30 and 40 million dollars worth of debt at the time of its buyout.
Every new technology has its challenges, and On Live is an example of this. Hopefully, On Live can survive this and will continue researching new ways to distribute games.