Konami today revealed that they were developing a PC version of Castlevania: Lords of Shadows 2, to coincide with the PS3 and Xbox 360 release of the game in 2013.
Being developed by Mercury Steam, the game, as is the case with the console versions, includes a new storyline with a bigger cast of characters, open world environment and a new graphics engine, with the use of Mercury Engine 2
“Castlevania: Lords of Shadow successfully rebooted the franchise but now we want to go further and exceed people’s expectations on what to expect from the sequel,” commented Dave Cox, Producer of Castlevania: Lords of Shadow 2 and Head of Product Planning and Development for Konami Digital Entertainment GmbH. “This new game tells a much broader tale and one that spans centuries. It is a game that pushes whatever format it is on to the absolute limit, and we are delighted that Castlevania: Lords of Shadow 2’s rich blend of first-class fighting, deep exploration and rich storytelling are set to delight and enthrall PC users, too. There’s a darkness coming and with our new game engine, we hope to deliver something truly special across multiple formats that will set new standards for action adventure games …”
And the wait continues!