Archive for July 24th, 2012

Apple Targets Popular In-App Hack with Latest Fix

by Drew Robbinson July 24, 2012
There was a time in which the world wondered as a collective how free-to-play games could thrive in an industry built on hefty price tags, but that was a time before the wonders of in-app purchases had been discovered. It isn’t all sunshine and rainbows for the popular method of profit, though, as Alexey Borodin, […]

Xbox Fever (July 24th)

by John De Largeon July 24, 2012
Chris: Where the hell did you go?! JDL: Oh, you know. Judo. Training. Lost 20 more lbs. Chris: You disappeared for a MONTH. I won’t let this go so easily, baby! JDL: But I brought you some Baby Ruths, some Pop-Ems and an autograph from Daigo Umehara. (beat) Chris: All! Is forgiven! JDL: How ’bout […]

GotGame Radio Daily: 7.24.12 – Ridge Racer: Unbounded and Ghost Recon: Future Soldier

by Steve Masterson July 24, 2012
Looking for a new racing game? Have you checked out Ridge Racer: Unbounded? It’s a new take on the Ridge Racer series which adds some cool elements that’ll definitely entice any racer. I also talk about Ghost Recon: Future Soldier in today’s episode of GotGame. Official trailers below:

EA Sports Predicts Major League Soccer All-Star Game

by Sean Garmeron July 24, 2012
EA Sports today predicted the MLS All-Stars will be victorious over Chelsea FC in the 2012 AT&T MLS All-Star Game utilizing the football engine that will drive FIFA Soccer 13. EA Sports was able to simulate the game under the same conditions the teams will face this Wednesday. It was determined that Chelsea FC and […]

Worms Revolution Releasing on European PSN in October

by Adam Larckon July 24, 2012
The European PlayStation Blog has announced a release date for Worms Revolution. The game is set to come on European PSN on Oct. 10 for £9.99/€12.99. No word on when the North American version will release, or when the PC and XBLA version will be out.

Penny Arcade DLC Coming Soon

by Adam Larckon July 24, 2012
The first DLC pack for Penny Arcade: On the Rain-Slick Precipice of Darkness 3 is almost here, Penny Arcade announced. The pack, the first of two free ones, is called The Lair of the Seamstress. While no release date is confirmed, Jerry “Tycho” Holkins did say that, “apparently there’s some kind of big convention or […]

Quantum Conundrum DLC Announced

by Adam Larckon July 24, 2012
Two new DLC packs were announced for Quantum Conundrum today. First up is Desmond Debacle, which will hit Steam on July 31, PS3 Aug. 14 and 360 Aug. 15. The content will have players exploring a new area with Desmond, the “drinking bird” who will guide you through levels. Meanwhile, IKE-aramba! will task players with […]

Top X List: Double-Feature at the GotGame MultiPlex

by Ryan Bateson July 24, 2012
  Good movies are talked about for long periods of time after their release. Great movies get sequels. Well, actually, good movies get sequels too. And some bad movies too. (Really? Big Mommas: Like Father Like Son? Because the first two Big Momma’s House movies weren’t painful enough?) As soon as we posted our Top […]

Outernauts Now Available on Facebook

by Adam Larckon July 24, 2012
Insomniac and EA’s newest Facebook game is now out. Outernauts tasks players with exploring solar systems as they “capture and train exotic alien beasts for battle,” similar to Pokemon. “By bringing the breadth and elements of console gaming to a social game, we hope to give our fans – both old and new – a […]

EA Announces Firemint-IronMonkey Merger

by Ramon Arandaon July 24, 2012
EA just announced that they are merging two mobile development studios, in Firemint and IronMonkey.  Combined, the two studios have developed such hits as Flight Control, SPY Mouse and Real Racing (Firemint), as well as Mass Effect Infiltrator, Dead Space and The Sims FreePlay (IronMonkey). With both studios being based in Melbourne, Australia, the newly […]

SNK Classics Gang Wars, Time Soldiers Return as PlayStation Minis

by Drew Robbinson July 24, 2012
In the beginning, video games were restricted almost exclusively to arcade cabinets in dank, dusty locales across the globe. As time progressed, those same experiences were translated to home consoles. Now, we’ve reached a point in which those titles that were once such a rarity can be played anywhere at any time, a revelation that […]