There is no doubt that the Wii-U is behind in its game. HD consoles have been around for quite some time now and some gamers are complaining about the graphical power of the system. Will it be powerful enough to play current gen games? Microsoft Corporate VP Phil Spencer thinks so.
They are building a platform that is effectively a 360 when you think of graphical capability.
Spencer said this about the Wii-U in an interview with GamesIndustry. He also mentioned that there was a “backlog of games” for the XBOX 360 that could easily be ported to the Wii-U. Well, what does that have to say about the Wii-U itself? Is it going to be turned into a 360 clone? Not necessarily.
Right now the XBOX 360 is a machine that seems to be solely for fighting games and the occasional RPG and puzzler. It is the quintessential American device. I’m surprised myself that there isn’t a patriotic colored XBOX yet. While Japan may be a bit stagnant video games wise as well, Nintendo seems to be showing promise. The Wii-U controller, if used right, could bring a whole new experience for gamers. Take for instance ZombiU when you have to look down into your Wii-U tablet “backpack” to gather materials. That’s practically the same thing you would have to do in real life. Look down and keep looking back up occasionally for any threats.
Microsoft on the other hand isn’t making developers use their Kinect peripheral to its fullest potential. People are finding many uses for the device but all game developers can do is make gimmicky games with it. Some are worried that this will be the fate of the Wii-U, a console with a gimmicky peripheral, and they have the right to be worried. If we push these developers to do their best and give them feedback along the way, positive and constructive feedback, then we just might see a Wii-U that will give us an enriching experience.