E3 2012 Preview | PlayStation All-Stars Battle Royale
In recent years, titles that were successful or promised to be successful at release were ported to both the Xbox 360 and the PS3. While they wouldn’t play on the same online network, there was little reason to not believe that if one had one system but not the other, they would still be able to play. Nintendo console owners, however, were left stranded, like a stood-up blind date who’s already ordered an appetizer.
But if you’ve ever wondered, “I really like Super Smash Bros but I don’t have a Wii! Man, karma is a b***h!” then your time has come. Sony will soon be releasing PlayStation All-Stars Battle Royale for the PS3. Showcasing it at E3 2012, Sony says it’s not going to be a rip-off of the Nintendo hit; it’s going to be Sony’s stamp on the character-fighting genre.
The playable demo at Sony’s booth featured eight characters from the PlayStation universe, with more to be announced later. As of now, we know that playable characters will include Kratos (God of War), Big Daddy (Bioshock), Parappa (PaRappa The Rapper), Sweet Tooth (Twisted Metal), Sly Cooper (Sly Cooper), Radec (Killzone), Fat Princess (Fat Princess), and Nathan Drake (Uncharted).
The goal of the game is to score the most points in a fight, which you can earn by knocking out your opponents via use of Super moves. Each character has three that get progressively bigger and stronger, with the third being nearly a guaranteed KO of all characters. Big Daddy, for example, floods the stage and can drown his foes, while Nathan Drake turns all opponents into zombies and blows them away.
This was a great way to start the second day, and Ramon and I got several fights in before having to rip ourselves away. Much in the way Smash does, it’s always fun to see who rules the PlayStation proverbial mountain. Every character has their own style, with Sly being quicker and more high flying, while someone like Kronos is brute strength. One level featured Buzz from the quiz show series Buzz! When Buzz appears, he asks all the fighters a question, with the answer choices being in various parts of the stage. Opponents have to stand by the answer they think is right, and can fight opponents nearby. Right answers are safe, wrong answers run the risk of being knocked out.
Interactivity with the battle stages doesn’t end with Buzz. Not only do fighters have to watch out for each other, they have to also watch their environments, as one level based on the Ratchet & Clank series has incoming artillery, and in other stages, the Hydra from God of War rears its ugly head(s) and attacks fighters.
Like the Smash Bros games, PlayStation All-Stars Battle Royale will bank on the playable characters, but it’s a formula that has proven itself several times on Nintendo consoles. Now Sony players won’t have to feel so left out.