Epic Games, creators of Gears of Wars and the Unreal Engine 3 & 4, has announced that they are teaming up with Big Huge Games to create a new gaming studio in Baltimore. This move is sure to be a great, and much needed move for the development team behind the hit RPG Kingdoms of Amalur: Reckoning.
Although the game has sold over 300,000 copies, and gained many praises among the industry, Big Huge Games hit a hug snag when its former parent company, 38 Studios, closed down after being unable to pay back the loan payment from the state of Rhode Island. Dispite this stepback BHG has received plenty of help of kind people willing to donate food to the employes, and was named one of the top 30 studios in the world by Game developers.
Here’s a small portion of what was said on Ecip Game’s CEO Mike Capss’s weblog post:
“On Wednesday, the ex-BHG leadership team contacted us. They wanted to start a new company and keep together some of the key talent displaced by the layoff, and hoped that they could use an Epic IP as a starting point for a new game. We loved that they all wanted to keep working together, but it was pretty clear they’d have trouble building a demo and securing funding before their personal savings ran out.
In one of life’s coincidences, Epic’s directors had spent the morning discussing how we’d love to build even more successful projects with our growing team, but that we’d need a dramatic infusion of top talent to do so. Which, we all knew, was impossible.
So now we’re planning to start an impossible studio in Baltimore.”
I do have to say that a big company like Epic Games helping out smallers deveplopment team is a rare but amazing sight (at lease to me it is) and I hope that this will help Big Huge Games continue to create more exciting games like KoA: Reckoning.
Source: Big Problems Need Huge solution