Xbox Fever (May 30)
Sorry folks, JDL and Chris had a busy weekend and Memorial Day, but now it’s time for Fever!
GTA V To Sell 14 Million Copies?!
Now you’re speaking Gwapanese!: MCV
Chris: Analyst firm Sterne Agee is predicting that GTA V will sell more during its launch week than predecessor GTA IV sold in its first year. Arvind Bhatia predicts that the game will sell 14,000,000 copies, again, in it’s launch week. Damn, someone’s got high hopes for Rockstar. If Rockstar can hit the 14,000,000 copy target, Rockstar stands to make $700,000,000 in revenue.
JDL: Can it be done? Well, GTA IV is one of the most successful games of all time — all time! — and the Xbox 360 and PS3 user base is notably higher now than it was in 2008, so people will be picking up copies, several even, since it’s a GTA game. Add to that the fact that Max Payne 3 ISN’T getting critically or commercially ripped to shreds and it looks like Rockstar could actually pull off the absurd expectations Sterne Agee has set for them!
Harry Potter and Kinect Team Up Again
Hardcore gardening!: Joystiq
Chris: Harry Potter, Kinect, last time around, it was pretty damn mundane — at least that’s what everyone else says. I wouldn’t know anything about Harry Potter. Much to my dismay though, WB and Eurocom are teaming up to bring gamers another unholy matrimony of Harry Potter and Kinect, adding Mario Party to the mix. That’s right, get ready for Harry Potter, The Minigame Edition. It’s called — are you ready for this? Are you f**king ready?!
Harry Potter for Kinect. FOR! KINECT! SON! (Sorry, I was watching Chappelle’s Show.)
Unfortunately the game will humiliate you by scanning your face into a created player character and task you with marching around the Harry Potter world with Harry Potter and his redhaired ginger friends. At least you’ll be able to use gestures to cast spells vocal commands, play something called Quidditch, choose a house (for some reason) and fight in duels. Expect this game to be in stores this fall, so that all of the kids where I work can ask me if I’ve played it yet.
Minecraft Beats Call of Duty
Chris: WHAT. THE. F**K?
Psuedo intellectuals/indie gaming fans alike will love this one. Call of Duty is down, Minecraft is up and 13 year olds everywhere are raging. Call of Duty is longer part of the top two most-played games for Xbox 360, after Minecraft’s staggering success which likely also grants Minecraft the “most purchased Arcade title,” achievement. Even though Black Ops isn’t in the top 2, Modern Warfare 3 IS. So to recap, that means that the normal top two list involves TWO Modern Warfare games. Man, I don’t know which fact aggrivates me more.
These numbers and stats were crunched by Major Nelson’s listing of Xbox Live activity which counts unique users, worldwide, that are playing the games while connected to Xbox Live.
JDL: Other games that have been in the top two include Halo: Reach and Halo 3. Both of them (AND the two Call of Duty games) are big budget, retail first person shooters. I guess Minecraft deserves some respect, being a downloadable title that out-performed multiple big name names.
Even if it is a game about blocks.
Less Dev Time, More DmC?
293 hit combo!: Joystiq, again
JDL: Kenzo Tsujimoto, Capcom Chairman and CEO mentioned his plan to “reduce the time needed to develop major titles from the usual three to four years to only two and a half years,” to investors recently. Damn, it really takes that long to make a game?
“Speeding up development will probably raise the cost,” he said. “But creating quality content will be vital to Capcom’s ability to survive by overcoming intense global competition. We will make substantial investments to develop this content.”
Haruhiro Tsujimoto, President/COO had this to add: the company’s plan is also “to increase [DLC] sales from 2.8 billion yen (around 28 million in USD) in the past fiscal year to 3.5 billion yen (35 mil USD) in the current fiscal year.” The COO also made note that Resident Evil 6 will release three and a half years after Resident Evil 5, and Lost Planet 3 will launch after a two and a half year development cycle, quicker than with past games.
Lastly, it was mentioned that the upcoming Devil May reboot will require five years of development due to a developer change, to help them release a new game in the series every two and a half years. If Devil May Cry ships in 2013, that means another game will be released in 2015.
Chris: Hopefully it won’t take two years to come up with an alternate costume for Dante. I’m not feeling the emo look.
JDL: No one is, Chris. NO ONE. Not even those yaoi fanfiction chicks at Starbucks.
See you next week, folks. Until then, be good!