There actually was a chance of a Kingdoms of Amalur: Reckoning sequel.
Joystiq reports that the game was in “pre-production” at 38 Studios before all employees were let go last week.
Some of the things being tossed around for the sequel were better graphics, no loading screens for zones, expanded combat, more straight-forward quests and a greater world inpact.
“We had a good base to work from, and it was going to be all about improving everything,” said an anonymous source. “We listened carefully to fans and critics and were going to implement everything we possibly could.”
The sources added that Electronic Arts passed on the sequel, and the studio was trying to find a publisher.