In the typical year, a Sonic the Hedgehog release is greeted with as much glee as it is hesitance. Of course, in the typical year, fans of the franchise are reeling from the previous year’s Sonic the Hedgehog title that can only be (very) generously referred to as mediocre. In 2011, Sonic Generations delivered on so many promises that the alleged Sonic Cycle was obliterated and the typical resistance associated with the series disappeared just as quickly. This can only be positive for Sonic the Hedgehog 4: Episode II, the second and final entry in the episodic product, which launches at various points this week across various platforms.
Today, Sonic the Hedgehog 4: Episode II became available on both the PlayStation Network and Steam digital distribution services for $14.99. Tomorrow, the title will reach the Xbox Live Arcade for 1200 Microsoft Points before it finally arrives on iOS devices on May 17 for $6.99. Episode II will eventually release for both Android and Windows Phones, with those two platforms seeing the game in June and July, respectively.
Sonic the Hedgehog 4: Episode II returns the blue blur to his side-scrolling roots as he is tasked with battling two legendary rivals of year’s past. In his journey, Sonic will be joined by longtime partner Miles “Tails” Prower, a two-tailed fox that works together with the iconic mascot in order to perform a variety of special abilities that would be previously inaccessible. Players who have purchased the previous game, Sonic the Hedgehog 4: Episode I, on the same platform as they buy Episode II will be able to unlock a special feature entitled Episode Metal in which they maneuver the nefarious Metal Sonic through remixed acts from the franchise’s first episode.
In case you are forced to wait for the title due to your platform of choice, Got Game has a preview of Sonic the Hedgehog 4: Episode II written by a man whose beauty is only surpassed by his grip on the English language.