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access_time April 11, 2012 at 11:32 AM in News by Ramon Aranda

Skyrim 1.5 Update Arrives on PS3 and Xbox 360

Bethesda has just released the new 1.5 update for The Elder Scrolls V: Skyrim, which brings with it a host of bug fixes and updates.

The publisher also says that if PS3 owners are seeing a crash issue when entering water, they’ll want to clear the game data for Skyrim.


  • New cinematic kill cameras for projectile weapons and spells
  • New kill moves and animations for melee weapons
  • Smithing skill increases now factor in the created item’s value
  • Improved visual transition when going underwater
  • Improved distance LOD transition for snowy landscapes


  • General crash fixes and memory optimizations
  • Fixed issue with Deflect Arrows perk not calculating properly
  • In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
  • Fixed issue where Farkas would not give Companion’s quests properly
  • Fixed crash when loading saves that rely on data that is no longer being loaded
  • Followers sneak properly when player is sneaking
  • Fixed issue with weapon racks not working properly in Proudspire Manor
  • Arrows and other projectiles that were stuck in objects in the world now clean up properly
  • Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
  • Fixed issue where certain NPCs would fail to become Thieves Guild fences
  • Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
  • In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
  • Killing Viola before or after “Blood on the Ice” no longer blocks progression
  • Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
  • In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
  • Fixed issue where letters and notes with random encounters would appear blank
  • Fixed rare issue where dialogue and shouts would improperly play
  • Lydia will now offer marriage option after player purchases Breezehome in Whiterun
  • Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
  • Fixed rare issue with skills not increasing properly
  • Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
  • In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
  • Fixed issue with the ebony dagger having a weapon speed that was too slow
  • Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
  • The third level of the Limbsplitter perk now properly improves all battle axes
  • Fixed a rare issue where Sanguine Rose would not work properly
  • In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions
  • Fixed issue with frequency of first person kill cameras
  • Underwater effects now display properly
  • Fixed issue where sun would not appear properly after fast travel


  • nickarm1020 July 11, 2012 at 5:28 PM

    I have put a good 60 hours into skyrim for xbox 360 and i was doing the quest that involves you going to “geirmund’s hall” but well in geirmund’s hall i went down that hole and saved over my previous game and now it says I require a lockpick to open the Iron door that allows me to complete the quest and I have searched online and several people have had this problem so i ask that you guys make some kid of patch or fix for it so u can find lock picks in “geirmund’s hall” or you do not require a lockpick to exit it. Please get back to me nick10-11@hotmail.com

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