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Soul Calibur V Goes Gold, Now With More Jiggling

by on January 6, 2012
 

FIGHT! Okay, well not yet, but soon! Soul Calibur V has officially gone gold. Which means the core gooey fisticuffs game-play is all finished. All that’s left now is some polish and jigging effects to be added to… Ezio of course, his cape isn’t going to jiggle by itself. Most of game’s fighting mechanics may be tweaked at launch, as is such for fighting games. The roster includes some of the old favorites as well as Mr. Auditore with a few more newcomers. As far as the jiggling goes, with the amount there is in game, the ESRB has seem fit to deem this game  a “T” rating. For a brief insight on how they come to such conclusions take a look at this:

Rating summary: This is a fighting game in which players engage in one-on-one combat against a large cast of human and supernatural characters. Players use guns, swords, spears, and other melee weapons to strike opponents and drain their health meters. The frenetic battles are highlighted by slashing sounds, impact effects, and frequent cries of pain. Cutscenes depict additional acts of violence, such as characters getting impaled with swords. Some female fighters wear outfits that reveal large amounts of jiggling cleavage and portions of their buttocks; on the character creation menu, players can augment fighters’ breast sizes and manipulate the camera to zoom in on their bodies. The words “damn,” “b*tch,” and “bastard” can be heard in the dialogue.

“Cries of pain?” I’ve heard screaming in Virtual Tennis matches more than in any fighting game I’ve ever played.  Also I’m sure the ESRB gets a hand-full of fighting games every so often, I mean if you’ve seen one girl with gravity deifying girl parts you’ve seen them all, right? “Revealing outfits?’ “Augmented breast sizes?”  ESRB, have you seen Kim Kardashian?

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