David Jaffe Doesn’t Want Online Pass
Oh look, a game developer that knows who his audience is and a major corporation that doesn’t care. David Jaffe, director of the upcoming Twisted Metal reincarnation, stated publicly that he would rather his game not come with an Online Pass.
According to Jaffe, “Only because we have such a mountain to climb in terms of gaining people’s good faith, especially in Europe, and really letting people know that this is a title that’s worth getting excited about, I’m okay with the fact that we might lose sales on this first game if, because of it, we generate a lot of fans that otherwise wouldn’t have played the game. The online is so much the bread and butter of this game, so I’m okay with it because it means we’re setting ourselves up for a possible return to the franchise one day. It’s not my call and I’d totally understand if Sony as a company said ‘Look, this is a mandate that permeates all of our titles. We’re not making selective choices.'”
This is probably the nicest way that Jaffe can say, publicly, “Look, they’re going to put in the pass but we think it’s stupid.” So good on him. It seems nothing will stop Sony’s crusade to put an online pass in every game, though.