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access_time November 10, 2011 at 11:16 AM in Culture by Pierre Bienaimé

Nintendo Going the Distance on Retro Games?

It appears that Nintendo isn’t through fishing beloved games from the past and remastering them for the Nintendo 3DS. After The Legend of Zelda: Ocarina of Time and Star Fox 64 3D, the Zelda team’s head honcho revealed consideration of even older titles getting the 3D treatment.

Eiji Aonuma, involved in the Zelda franchise since the original Ocarina of Time, had this to say in an interview with GamesRadar: “Mr. Miyamoto himself has been talking recently about going back to the 2D Zelda games, in particular the ones that were designed with multiple levels to the world like A Link to the Past [released in 1991], and taking those 2D graphics and recreating them in 3D so that you could get a sense for the depth of those worlds.”

A Link to the Past made use of a top-down perspective, which might lend itself well to generous use of the 3DS slider.

As for earlier Zelda games involving some side-scrolling , the result would be something often called “2.5D,” or 3D visuals applied to a game with 2D mechanics (e.g. Super Smash Bros.). Of course, they would be brought out with actually 3D effects, so… 2.75D?

Either way, what do you think of Nintendo’s considerations? Keep in mind that we’ve already seen A Link to the Past represented on the Wii’s Virtual Console and on the Game Boy Advance (bundled with Four Swords)! Should they keep looking to the past for new products, or is this where one would draw the line?



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