The Highwinds company, a leader in content delivery through network and cloud based IP services, announced that Steam will now be using it’s CDN (Content Delivery Network). Valve has been experiencing massive growth with it’s Steam service. Over 1,300 games are being delivered to over 30 million people on steam, with the peak simultaneous usage reaching five million. The CDN is well equipped to handle the daunting task ahead of it because of it’s high bandwidth capacity, global network infrastructure, fast delivery speeds, and industry-specific software tools.
Mike Dunkle, handler of source licensing and business development for Valve commented on Valve working with Highwinds:
Highwinds has been an important part of the infrastructure behind our Steam platform for more than three years. As our customer base grows internationally and we continue to post large year-over-year increases in our numbers, Highwinds remains a vital partner for us. The global reach and massive scalability of Highwinds CDN make it an ideal solution for our game delivery needs.
Steve Miller, chairman and CEO of Highwinds also had something to say about the Steam service:
We recognize Steam as the de facto standard in online video game delivery, and we are pleased to be supporting the platform as it gains traction around the world. Valve was originally brought on as a network services customer and, today, they’re utilizing our content delivery services for game delivery over Steam. Our strong relationship with Valve, which has scaled and evolved over time to support their volume and geographic growth, is representative of Highwinds’ commitment to the gaming community.
Valve will surely need this CDN service if they are going to continue garnering more customers on their Steam service.