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Gearbox Talks Dropped Blade Runner License

by on July 1, 2011
 

In a case of what could have been fantasy meets reality, Gearbox CEO Randy Pitchford told Official Playstation Magazine that his company once owned the license to create a Blade Runner game. While that may make your little nerd knees tap together in a nervous excitement that will more than likely require a change of pants, Pitchford went on to say that producing a game based on the Blade Runner franchise would have been so damning to the company that they would have been forced to close their doors for good.

While some may wonder how a game based on one of the most popular cult-classics of all time would be able to bring in quite a profit. One may even have expected Pitchford to just say “I’m not in the business, I am the business” and give gamers a playable version of Blade Runner that isn’t a point-and-click adventure. Rather, Pitchford explains that he has “seen things you people wouldn’t believe,” like a game that would require a $40 million budget to sell 600,000 units.

Pitchford explained that there was “no rational” way to make the game the way his company envisioned it and still make a profit. He stated, “If we’d made it with a business model that did work, it would not have been the Blade Runner game we all would have wanted.” Gearbox did explore the idea heavily, meeting and discussing ideas with Blade Runner and Aliens director Ridley Scott.

While the Blade Runner game may have fallen through, it does appear that a game based on the Aliens franchise will make its way out on multiple platforms next spring, a pleasant surprise to those who had believed the game to be canceled. Until someone else picks up the Blade Runner franchise, or gets another reboot and has a game to go along with it, you’ll all just have to settle for your Blade Runner quotes dubstep remixes while playing Perfect Dark.

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