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access_time June 30, 2011 at 2:13 PM in Features by AJ Dellinger

Independent Game Festival Opens Submissions

The 14th annual Independent Games Festival has officially opened the floodgates to indie game makers worldwide and are accepting submissions for the 2012 iteration of their long running Festival. The winners will be announced at the Game Developers Conference in San Francisco from March 5-9, 2012.

Prizes for this year’s festival have increased to the highest they’ve ever been, with a total of $60,000 up for grabs, including a grand prize of $30,000 for the winner of the Seumas McNally Award (taken home by Mojang’s MineCraft last year) and $5,000 for the art-focused Nuovo Award. Winners of any of the high profile awards that will be handed out will join the ranks of other indie favorites including Limbo, World of Goo, Audiosurf, and many others.

This year’s jury for the IGF awards consist of a veritable “who’s who” of the gaming world, including the likes of LucasArts’ Creative Director Clint Hocking (responsible for FarCry 2 and Splinter Cell), EA Play Executive Vice President Rob Humble (creator of Stars Over Half Moon Bay and The Marriage), co-founder of GameLab Eric Zimmerman and a handful of other game makers and past award finalists.

If you think you’ve got what it takes to have your name up in lights, or maybe you just want to score some indie cred, make sure to beat the deadlines of October 17 (Main Showcase) and October 31 (Student Showcase). Maybe your name will be called as a finalist come January. Or maybe you’ll get snubbed like I did last year with my entry of “Super Tekken Batman Tentacle Rape Beach Volleyball Bros.” Why do you always have to keep the little guy down, Independent Games Festival?



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