Author Archive

PS4 price drop: Is it coming soon and how much?

by Tyler Colpon October 23, 2014
If you’re not one of the millions of people who have already bought a PlayStation 4, you might be holding out for the inevitable price drop. In the past, consoles have dropped their launch prices as early as the first year on sale, depending on their success. The PS4, unlike the PlayStation 3, has been […]

Halo 5: Return of the Flood, and more story details you missed in the Nightfall trailer

by Tyler Colpon October 22, 2014
In the latest trailer for Halo: Nightfall, the miniseries packaged with The Master Chief Collection to bridge the gap between Halo 4 and 5, there’s a few important things to take note of. Some of them could have major implications for the next year’s Halo game. 1. “One man that was a Spartan.” In the […]

Bloodborne alpha rescheduled to this weekend

by Tyler Colpon October 15, 2014
The Bloodborne alpha testing period that missed its Oct. 5 date has finally been resecheduled. If you were invited to the PlayStation 4 alpha of the dark action game (check your email!), you will be able to play it on Oct. 19, or this Sunday at 8 pm to 11 pm EST, according to the […]


Middle-earth: Shadow of Mordor PS4 and Xbox One update adds photo mode

by Tyler Colpon October 15, 2014
Update: The Xbox One version got it too! The latest 600 mb or so patch for the PlayStation 4 and Xbox One versions of Middle-earth: Shadow of Mordor adds a way to capture your favorite moments in the game. The update, which has not been confirmed for the Xbox One version, is a photo mode […]

Forget resolution. Why Halo is really worth playing again

by Tyler Colpon October 14, 2014
Halo is old. It’s been more than a decade since Bungie released its sci-fi shooter on the original Xbox. Thirteen years since we played as the armored green soldier known as the Master Chief and saved humanity from an alien threat. Thirteen years of the shooter genre evolving, going from arcade-inspired to military-inspired to somewhere […]

#PS4NoParity: Where Ubisoft failed and EA didn’t

by Tyler Colpon October 10, 2014
If there’s one thing we can take away from Ubisoft’s complete misfire when it announced the console resolution for Assassin’s Creed Unity, it’s that it failed to perform one of the most important roles for a video game publisher these days. That failure was made even more clear when EA took a jab at Ubisoft and […]


Can you believe Assassin’s Creed Unity’s specs ‘aren’t cemented yet’?

by Tyler Colpon October 7, 2014
On Monday, Ubisoft announced that both the PlayStation 4 and Xbox One version of Assassin’s Creed Unity will both run at 900p resolution at 30 frames-per-second. The announcement caused an uproar in the gaming community because Ubisoft said the decision was made not out of technical limitations, but to have parity between the two systems. […]

Ubisoft’s biggest mistake with Assassin’s Creed: Unity’s PS4/Xbox resolution parity

by Tyler Colpon October 6, 2014
The PlayStation 4 and Xbox One versions of Assassin’s Creed: Unity will both run at 1600 x 900 pixels of resolution. The news was a bit of a surprise. Since both consoles launched last year, it’s been expected to see the PlayStation 4 versions run at a higher resolution than the Xbox One versions. For example: the […]

New PS4 Sleeping Dogs: Definitive Edition gameplay compared to old versions

by Tyler Colpon October 6, 2014
United Front Games has been working on the PlayStation 4 and Xbox One version of Sleeping Dogs: Definitive Edition for a while. While we’ve seen some footage of the higher-resolution game, we’ve not as much as the developer posted today. We thought it would be fun to look at how much the open world crime […]


Middle-earth: Shadow of Mordor glitch is surprisingly groovy

by Tyler Colpon October 1, 2014
Something fantastic has been going on in Middle-earth: Shadow of Mordor for some players. There’s a graphical glitch going around that turns the game into a bright, neon and surprisingly beautiful mess. We’ll call it the Groovy Glitch. Both people in the videos are playing on the PC according to their button prompts. It’s hard […]

Destiny’s popular treasure cave is dead

by Tyler Colpon September 25, 2014
Bungie has just issued a patch that fixes the popular cave in Destiny that players exploited for tons of loot and experience points. Known as the loot cave or treasure cave, this location in Destiny was a popular spot on Earth where players of all levels gathered to shoot Hive enemies over and over for […]

A tiny percentage of Destiny players have hit level cap

by Tyler Colpon September 22, 2014
A surprisingly small amount of players have reached Destiny’s level 20 soft-cap since its launch earlier this month. There are about 60,000 players at level 20 or above on fan-made Destiny leaderboard site DestinyTracker, which is updated every two days. The last sales numbers we got for the game were above $325 million. That equates to […]